Shape Robotics is a publicly listed growth company within EdTech that provides schools with excellent classroom technology for STEAM Education. STEAM stands for Science, Technology, Engineering, Arts and Mathematics. We have built a strong position in the global EdTech market in just a few years and aims to be established in all countries’ school systems by 2030. We develop our own educational robots, such as Fable Go and Fable Explore, which are easy to program for children age 8 or 9 years old and up, using our Fable Blockly software. And then we deliver various configurations of technology for makerspaces and STEAM labs in schools and high schools.
Teachers use our products to engage children in STEAM education, so the students are better equipped for the job markets of tomorrow. Solid STEAM education from an early age is crucial to developing an innovative mindset and to obtain the necessary skills for navigating in the future.
To ensure the best and most efficient use of the technology we offer, we also create educational material ready-made for the teachers’ use in the classrooms. Meaning powerpoints, videos, sample program files, along with getting started manuals, etc. This can be found on our TeacherZone platform, so that the preparation time for the teachers is kept on a minimum.
Fable for STEAM teaching was the first product the company developed. Fable is a modular robot that students can build in seconds. Students can encode Fable depending on their experience – from simple block programming to coding in the advanced Python language. Fable includes a wide range of teaching materials developed by teachers for teachers. Thousands of Fable robots are currently used in classrooms around the world.
Technology rooms for teaching are being implemented these years in many schools around the world. With the acquisition of a distributor, Shape Robotics also started offering schools complete technology rooms for their STEAM teaching. A RobotLab, SmartLab or TechLab from Shape Robotics includes Fable Robots, Virtual Reality Headsets, 3D Printers, and it’s all uniquely bound together by integrated learning material. So far, Shape Robotics has implemented several technology rooms and expects to deploy thousands in the coming years.
Indicative products of Shape Robotics (click on a product's title for details):
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Shape Robotics Fable GoFable Go: Educational modular robots for STEAM learning ~~~~~~~~~~~~~~~~~ The Shape Robotics Fable is a modular educational robotic system designed to indtroduce students to programming concepts in a hands-on, interactive manner. **Fable Go lets the students create mobile robots that can be remotely controlled and used for soccer, ploughing or more complex movements**. Fable can be assembled in just a few seconds, with the rest of the time being used by students to program in Blockly, Python or JavaScript. With Fable, students can work on multidisciplinary projects. The complexity of the projects increases with the addition of numerous 3D printed accessories. The presence of light, colour and proximity sensors makes it easier to find solutions to real problems. Fable is an essential tool in the research and innovation process. Teachers and students can explore advanced robotics concepts as well as create their on robotic functionality and behaviours. With the FableFace app, the robotic system acquires humanoid traits, and is able to transmit sounds and emotions. This allows students to program the robot to engage in assistive activitie in areas such as tourism, education, medicine, etc. **Features** - Experiment with complex movement and geometry - Create algorithms to play robotic soccermore...
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Shape Robotics Fable ExploreFable Explore: Educational modular robots for STEAM learning ~~~~~~~~~~~~~ The Shape Robotics Fable is a modular educational robotic system designed to indtroduce students to programming concepts in a hands-on, interactive manner. **Fable Explore comes with a Fable Joint module that gives the functionality of an arm in a humanoid robot and can be used to train problem-solving skills.**. Fable can be assembled in just a few seconds, with the rest of the time being used by students to program in Blockly, Python or JavaScript. With Fable, students can work on multidisciplinary projects. The complexity of the projects increases with the addition of numerous 3D printed accessories. The presence of light, colour and proximity sensors makes it easier to find solutions to real problems. Fable is an essential tool in the research and innovation process. Teachers and students can explore advanced robotics concepts as well as create their on robotic functionality and behaviours. With the FableFace app, the robotic system acquires humanoid traits, and is able to transmit sounds and emotions. This allows students to program the robot to engage in assistive activitie in areas such as tourism, education, medicine, etc. **Features** - Teach complex problem-solving skills - Explore physics and mathematics in new waysmore...